I’ve got a new “Press A to Listen” feature article over on gamentrain.com today! Press A to Start is a monthly series providing a quick course in the history, music, and influence of classic games. This month, read up on the history of NES classic Kirby’s Adventure while enjoying the music of Jun Ishikawa (composer for Kirby games) and talented multi-instrumentalist Xoc!
My latest Memoreview is up. You will laugh. You will learn. Take a trip back with me into the annals of arcade history for my review of BurgerTime for the Arcade and NES.
Got that fire flower, spit that fire power. Unlike the defensive capabilities of the mushroom, or the platforming safety of a cape/tail, this item is all about offense.
I love the fire flower, it is the haven for platform jumpers living on the edge. I have had some great times with other items, but the fire flower has always been there when I needed it most. Platform after platform, goomba after goomba, the fire flower has allowed me to put the kibosh on near any enemy trying to step to this. Once Super Mario World arrived, that fire power created a wealth of coins as enemies burnt before my very eyes.
Though I hold the fire flower in high regard, the fact remains the its heyday has come to an end ever since the costume wearing innovation of SMB3. Despite being overshadowed by many amazing power ups throughout mario, the noble fire flower continues to have a place in most Mario adventures, and remains a stalwart ally on the offensive end. Even if you fall like a brick rather than float gently onto the next ledge.
A reliable effort, and job well done. B+